Showing posts with label avatar. Show all posts
Showing posts with label avatar. Show all posts

Monday, 20 January 2014

James Cameron,s vision,imagination,execution simply unrealistic to others


                                          cameron

No one in the world except one man James Cameron could have imagines about making a movie with 3d technology and motion captured photography in 1990′s.According to Cameron, work on the film had been delayed since the 1990s to allow the techniques to reach the necessary degree of advancement to adequately portray his vision of the film. The director planned to make use of photorealistic computer-generated characters, created using new motion-capture animation technologies he had been developing in the 14 months leading up to December 2006.
During filming, Cameron made use of his virtual camera system, a new way of directing motion-capture filmmaking. The system shows the actors’ virtual counterparts in their digital surroundings in real time, allowing the director to adjust and direct scenes just as if shooting live action. According to Cameron, “It’s like a big, powerful game engine. If I want to fly through space, or change my perspective, I can. I can turn the whole scene into a living miniature and go through it on a 50 to 1 scale.”Using conventional techniques, the complete virtual world cannot be seen until the motion-capture of the actors is complete. Cameron said this process does not diminish the value or importance of acting. On the contrary, because there is no need for repeated camera and lighting setups, costume fittings and make-up touch-ups, scenes do not need to be interrupted repeatedly. Cameron described the system as a “form of pure creation where if you want to move a tree or a mountain or the sky or change the time of day, you have complete control over the elements”.
This is what his vision and execution folks.We salute Cameron.

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900 people worked on the visual effects of Avatar

                                                  avatar
The best ever visual feast in the history of world cinema is James Cameron’s Avatar.Cameron’s vision and imagination are the reason for this.New Zealand based Weta Digital,a leading visual effects company has employed 900 people to work for Avatar.To date, Weta Digital has won five Academy Awards for Best Visual EffectsThe Lord of the Rings: The Fellowship of the Ring (2001), The Lord of the Rings: The Two Towers (2002), The Lord of the Rings: The Return of the King(2003), King Kong (2005), and Avatar (2009).
The director of Weta Digital  Joe Letteri was the Avatar’s visual effects general supervisor.
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Microsoft and HP contributed for James Cameron's Avatar

                                            avatar

Technology giants Microsoft and HP contributed for the great success of Avatar.Because of the huge amount of data which needed to be stored, cataloged and available for everybody involved, even on the other side of the world, a new cloud computing and Digital Asset Management (DAM) system named Gaia was created by Microsoft especially for Avatar, which allowed the crews to keep track of and coordinate all stages in the digital processing. To render Avatar, Weta used a 10,000 sq ft (930 m2server farmmaking use of 4,000 Hewlett-Packard servers with 35,000 processor cores with 104 terabytes of RAM and three petabytes of network area storage running Ubuntu LinuxGrid Engine cluster manager, and 2 of the animation software and managers, Pixar’s Renderman and Pixar’s Alfred queue management system. The render farm occupies the 193rd to 197th spots in the TOP500 list of the world’s most powerful supercomputers. A new texturing and paint software system, called Mari, was developed by The Foundry in cooperation with Weta. Creating the Na’vi characters and the virtual world of Pandora required over a petabyte of digital storage,and each minute of the final footage for Avatar occupies 17.28 gigabytes of storage.To help finish preparing the special effects sequences on time, a number of other companies were brought on board, including Industrial Light & Magic, which worked alongside Weta Digital to create the battle sequences. ILM was responsible for the visual effects for many of the film’s specialized vehicles and devised a new way to make CGI explosions. Joe Letteri was the film’s visual effects general supervisor.
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